CheckCollisionCircles function
Implementation
bool CheckCollisionCircles(
Vector2D center1,
num radius1,
Vector2D center2,
num radius2,
) => _module.CheckCollisionCircles(center1, radius1, center2, radius2);
bool CheckCollisionCircles(
Vector2D center1,
num radius1,
Vector2D center2,
num radius2,
) => _module.CheckCollisionCircles(center1, radius1, center2, radius2);