GetSplinePointBasis abstract method

Vector2 GetSplinePointBasis(
  1. Vector2 p1,
  2. Vector2 p2,
  3. Vector2 p3,
  4. Vector2 p4,
  5. double t,
)

Get (evaluate) spline point: B-Spline

Implementation

Vector2 GetSplinePointBasis(
  Vector2 p1,
  Vector2 p2,
  Vector2 p3,
  Vector2 p4,
  double t,
);