DrawTextureRec method
Draw a part of a texture defined by a rectangle
Implementation
void DrawTextureRec(
Texture texture,
Rectangle source,
Vector2 position,
Color tint,
) => run(
() => _debugLabels.DrawTextureRec(texture, source, position, tint),
() => _flat.DrawTextureRec(
texture,
source,
position,
tint,
),
);