DrawTexturePro method
void
DrawTexturePro()
Draw a part of a texture defined by a rectangle with 'pro' parameters
Implementation
void DrawTexturePro(
Texture texture,
Rectangle source,
Rectangle dest,
Vector2 origin,
num rotation,
Color tint,
) => run(
() => _debugLabels.DrawTexturePro(texture, source, dest, origin, rotation, tint),
() => _flat.DrawTexturePro(
texture,
source,
dest,
origin,
rotation.toDouble(),
tint,
),
);