DrawTextureEx method
Draw a Texture2D with extended parameters
Implementation
void DrawTextureEx(
Texture texture,
Vector2 position,
num rotation,
num scale,
Color tint,
) => run(
() => _debugLabels.DrawTextureEx(texture, position, rotation, scale, tint),
() => _flat.DrawTextureEx(
texture,
position,
rotation.toDouble(),
scale.toDouble(),
tint,
),
);