BASE_animNormalsCount static method
Number of components in the animNormals buffer.
Implementation
static int BASE_animNormalsCount(int vertexCount) => vertexCount > 0 ? vertexCount * 3 : 0;
Number of components in the animNormals buffer.
static int BASE_animNormalsCount(int vertexCount) => vertexCount > 0 ? vertexCount * 3 : 0;