Vector3RotateByQuaternion method
Transform a vector by quaternion rotation
Implementation
@override
Vector3 Vector3RotateByQuaternion(
Vector3 v,
Quaternion q,
) => Vector3$.Extract2(
(p) => _ffi.Vector3RotateByQuaternion(
Vector3$.Ref1(v).asNativePointer<Vector3C>().ref,
Quaternion$.Ref1(q).asNativePointer<QuaternionC>().ref,
).toDart(p.asNativePointer()),
);