rlGenTextureMipmaps method

void rlGenTextureMipmaps(
  1. int id,
  2. int width,
  3. int height,
  4. int format,
  5. Pointer<Int> mipmaps,
)

Generate mipmap data for selected texture

Implementation

void rlGenTextureMipmaps(int id, int width, int height, int format, Pointer<Int> mipmaps)
  => _rlGenTextureMipmaps(id, width, height, format, mipmaps);