rlGenTextureMipmaps method
Generate mipmap data for selected texture
Implementation
void rlGenTextureMipmaps(int id, int width, int height, int format, Pointer<Int> mipmaps)
=> _rlGenTextureMipmaps(id, width, height, format, mipmaps);
Generate mipmap data for selected texture
void rlGenTextureMipmaps(int id, int width, int height, int format, Pointer<Int> mipmaps)
=> _rlGenTextureMipmaps(id, width, height, format, mipmaps);