rlCopyShaderBuffer method

void rlCopyShaderBuffer(
  1. int destId,
  2. int srcId,
  3. int destOffset,
  4. int srcOffset,
  5. int count,
)

Copy SSBO data between buffers

Implementation

void rlCopyShaderBuffer(int destId, int srcId, int destOffset, int srcOffset, int count)
  => _rlCopyShaderBuffer(destId, srcId, destOffset, srcOffset, count);