QuaternionFromMatrix method

  1. @override
Quaternion QuaternionFromMatrix(
  1. Matrix mat
)
override

Get a quaternion for a given rotation matrix

Implementation

@override
Quaternion QuaternionFromMatrix(
  Matrix mat,
) => Quaternion$.Extract1(
  (p) => _ffi.QuaternionFromMatrix(
    Matrix$.Ref1(mat).asNativePointer<MatrixC>().ref,
  ).toDart(p.asNativePointer()),
);