GuiGrid method
Grid control
Implementation
int GuiGrid(RectangleC bounds, Pointer<Char> text, double spacing, int subdivs, Pointer<Vector2C> mouseCell)
=> _GuiGrid(bounds, text, spacing, subdivs, mouseCell);
Grid control
int GuiGrid(RectangleC bounds, Pointer<Char> text, double spacing, int subdivs, Pointer<Vector2C> mouseCell)
=> _GuiGrid(bounds, text, spacing, subdivs, mouseCell);