UnloadRenderTexture method
Unload render texture from GPU memory (VRAM)
Implementation
@override
void UnloadRenderTexture(
RenderTexture target,
) => _ffi.UnloadRenderTexture(
RenderTexture$.Ref1(target).asNativePointer<RenderTextureC>().ref,
);
Unload render texture from GPU memory (VRAM)
@override
void UnloadRenderTexture(
RenderTexture target,
) => _ffi.UnloadRenderTexture(
RenderTexture$.Ref1(target).asNativePointer<RenderTextureC>().ref,
);