LoadTextureFromImage method
Load texture from image data
Implementation
@override
Texture LoadTextureFromImage(
Image image,
) => Texture$.RefCapture(
RaylibCaptureIds.LoadTextureFromImage,
(p) => _ffi.LoadTextureFromImage(
Image$.Ref1(image).asNativePointer<ImageC>().ref,
).toDart(p.asNativePointer()),
);