IsModelAnimationValid method

  1. @override
bool IsModelAnimationValid(
  1. Model model,
  2. ModelAnimation anim
)
override

Check model animation skeleton match

Implementation

@override
bool IsModelAnimationValid(
  Model model,
  ModelAnimation anim,
) => _ffi.IsModelAnimationValid(
  Model$.Ref1(model).asNativePointer<ModelC>().ref,
  ModelAnimation$.Ref1(anim).asNativePointer<ModelAnimationC>().ref,
);