DrawPoint3D method

  1. @override
void DrawPoint3D(
  1. Vector3 position,
  2. Color color
)
override

Draw a point in 3D space, actually a small line

Implementation

@override
void DrawPoint3D(
  Vector3 position,
  Color color,
) => _ffi.DrawPoint3D(
  Vector3$.Ref1(position).asNativePointer<Vector3C>().ref,
  Color$.Ref1(color).asNativePointer<ColorC>().ref,
);