DrawModelWires method

  1. @override
void DrawModelWires(
  1. Model model,
  2. Vector3 position,
  3. double scale,
  4. Color tint,
)
override

Draw a model wires (with texture if set)

Implementation

@override
void DrawModelWires(
  Model model,
  Vector3 position,
  double scale,
  Color tint,
) => _ffi.DrawModelWires(
  Model$.Ref1(model).asNativePointer<ModelC>().ref,
  Vector3$.Ref1(position).asNativePointer<Vector3C>().ref,
  scale,
  Color$.Ref1(tint).asNativePointer<ColorC>().ref,
);