DrawMeshInstanced method
void
DrawMeshInstanced(
- Mesh mesh,
- Material material,
- StructPointer<
Matrix> transforms, - int instances,
override
Draw multiple mesh instances with material and different transforms
Implementation
@override
void DrawMeshInstanced(
Mesh mesh,
Material material,
StructPointer<Matrix> transforms,
int instances,
) => _ffi.DrawMeshInstanced(
Mesh$.Ref1(mesh).asNativePointer<MeshC>().ref,
Material$.Ref1(material).asNativePointer<MaterialC>().ref,
transforms.asNativePointer(),
instances,
);