CheckCollisionRecs method

  1. @override
bool CheckCollisionRecs(
  1. Rectangle rec1,
  2. Rectangle rec2
)
override

Check collision between two rectangles

Implementation

@override
bool CheckCollisionRecs(
  Rectangle rec1,
  Rectangle rec2,
) => _ffi.CheckCollisionRecs(
  Rectangle$.Ref1(rec1).asNativePointer<RectangleC>().ref,
  Rectangle$.Ref2(rec2).asNativePointer<RectangleC>().ref,
);