BeginTextureMode method

  1. @override
void BeginTextureMode(
  1. RenderTexture target
)
override

Begin drawing to render texture

Implementation

@override
void BeginTextureMode(
  RenderTexture target,
) => _ffi.BeginTextureMode(
  RenderTexture$.Ref1(target).asNativePointer<RenderTextureC>().ref,
);