BeginTextureMode method
Begin drawing to render texture
Implementation
@override
void BeginTextureMode(
RenderTexture target,
) => _ffi.BeginTextureMode(
RenderTexture$.Ref1(target).asNativePointer<RenderTextureC>().ref,
);
Begin drawing to render texture
@override
void BeginTextureMode(
RenderTexture target,
) => _ffi.BeginTextureMode(
RenderTexture$.Ref1(target).asNativePointer<RenderTextureC>().ref,
);