GetSplinePointBezierQuad method
Get (evaluate) spline point: Quadratic Bezier
Implementation
Vector2C GetSplinePointBezierQuad(Vector2C p1, Vector2C c2, Vector2C p3, double t)
=> _GetSplinePointBezierQuad(p1, c2, p3, t);
Get (evaluate) spline point: Quadratic Bezier
Vector2C GetSplinePointBezierQuad(Vector2C p1, Vector2C c2, Vector2C p3, double t)
=> _GetSplinePointBezierQuad(p1, c2, p3, t);