UpdateCameraPro function
void
UpdateCameraPro(
- StructPointer<
Camera3D> camera, - Vector3 movement,
- Vector3 rotation,
- double zoom,
Implementation
void UpdateCameraPro(
StructPointer<Camera3D> camera,
Vector3 movement,
Vector3 rotation,
double zoom,
) => _module.UpdateCameraPro(camera, movement, rotation, zoom);