GetSplinePointCatmullRom function

Vector2 GetSplinePointCatmullRom(
  1. Vector2 p1,
  2. Vector2 p2,
  3. Vector2 p3,
  4. Vector2 p4,
  5. double t,
)

Implementation

Vector2 GetSplinePointCatmullRom(
  Vector2 p1,
  Vector2 p2,
  Vector2 p3,
  Vector2 p4,
  double t,
) => _module.GetSplinePointCatmullRom(p1, p2, p3, p4, t);