GetSplinePointBezierCubic function
Implementation
Vector2 GetSplinePointBezierCubic(
Vector2 p1,
Vector2 c2,
Vector2 c3,
Vector2 p4,
double t,
) => _module.GetSplinePointBezierCubic(p1, c2, c3, p4, t);
Vector2 GetSplinePointBezierCubic(
Vector2 p1,
Vector2 c2,
Vector2 c3,
Vector2 p4,
double t,
) => _module.GetSplinePointBezierCubic(p1, c2, c3, p4, t);