GetSplinePointBezierCubic function

Vector2 GetSplinePointBezierCubic(
  1. Vector2 p1,
  2. Vector2 c2,
  3. Vector2 c3,
  4. Vector2 p4,
  5. double t,
)

Implementation

Vector2 GetSplinePointBezierCubic(
  Vector2 p1,
  Vector2 c2,
  Vector2 c3,
  Vector2 p4,
  double t,
) => _module.GetSplinePointBezierCubic(p1, c2, c3, p4, t);