CameraMoveRight function
Implementation
void CameraMoveRight(
Camera3D camera,
num distance,
bool moveInWorldPlane,
) => _module.CameraMoveRight(camera, distance, moveInWorldPlane);
void CameraMoveRight(
Camera3D camera,
num distance,
bool moveInWorldPlane,
) => _module.CameraMoveRight(camera, distance, moveInWorldPlane);