Vector4Zero method
Get vector zero
Implementation
@override
Vector4D Vector4Zero() => $.Vector4$.Extract1(
(p) => _ffi.Vector4Zero().toDart(p.asNativePointer()),
);
Get vector zero
@override
Vector4D Vector4Zero() => $.Vector4$.Extract1(
(p) => _ffi.Vector4Zero().toDart(p.asNativePointer()),
);