rlUpdateVertexBuffer method

void rlUpdateVertexBuffer(
  1. int bufferId,
  2. Pointer<Void> data,
  3. int dataSize,
  4. int offset,
)

Update vertex buffer object data on GPU buffer

Implementation

void rlUpdateVertexBuffer(int bufferId, Pointer<Void> data, int dataSize, int offset)
  => _rlUpdateVertexBuffer(bufferId, data, dataSize, offset);