rlUpdateVertexBuffer method
Update vertex buffer object data on GPU buffer
Implementation
void rlUpdateVertexBuffer(int bufferId, Pointer<Void> data, int dataSize, int offset)
=> _rlUpdateVertexBuffer(bufferId, data, dataSize, offset);
Update vertex buffer object data on GPU buffer
void rlUpdateVertexBuffer(int bufferId, Pointer<Void> data, int dataSize, int offset)
=> _rlUpdateVertexBuffer(bufferId, data, dataSize, offset);