GetMouseWheelMoveV method
Get mouse wheel movement for both X and Y
Implementation
@override
Vector2D GetMouseWheelMoveV() => $.Vector2$.Extract1(
(p) => _ffi.GetMouseWheelMoveV().toDart(p.asNativePointer()),
);
Get mouse wheel movement for both X and Y
@override
Vector2D GetMouseWheelMoveV() => $.Vector2$.Extract1(
(p) => _ffi.GetMouseWheelMoveV().toDart(p.asNativePointer()),
);