BeginShaderMode method
Begin custom shader drawing
Implementation
@override
void BeginShaderMode(
ShaderD shader,
) => _ffi.BeginShaderMode(
$.Shader$.Ref1(shader).asNativePointer<ShaderC>().ref,
);
Begin custom shader drawing
@override
void BeginShaderMode(
ShaderD shader,
) => _ffi.BeginShaderMode(
$.Shader$.Ref1(shader).asNativePointer<ShaderC>().ref,
);