DrawSplineBezierCubic method

void DrawSplineBezierCubic(
  1. Pointer<Vector2C> points,
  2. int pointCount,
  3. double thick,
  4. ColorC color,
)

Draw spline: Cubic Bezier, minimum 4 points (2 control points): p1, c2, c3, p4, c5, c6...

Implementation

void DrawSplineBezierCubic(Pointer<Vector2C> points, int pointCount, double thick, ColorC color)
  => _DrawSplineBezierCubic(points, pointCount, thick, color);