StopSound method
Stop playing a sound
Implementation
@override
void StopSound(
SoundD sound,
) => _ffi.StopSound(
$.Sound$.Ref1(sound).asNativePointer<SoundC>().ref,
);
Stop playing a sound
@override
void StopSound(
SoundD sound,
) => _ffi.StopSound(
$.Sound$.Ref1(sound).asNativePointer<SoundC>().ref,
);