RaylibVector4ExtFlatNative class

Inheritance

Properties

$ → RaylibTemp<RaylibBase>
See RaylibTemp.
no setterinherited
hashCode → int
The hash code for this object.
no setterinherited
rl → Raylib
finalinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

debug(bool v) → void
Enables or disables debug logging for this module.
inherited
debugError(String message) → void
Logs message at error level if debug is enabled and message passes all filters.
inherited
debugFilter(bool filter(String)) → void
Adds a predicate that gates debug output. Only messages satisfying at least one filter are logged.
inherited
debugInfo(String message) → void
Logs message at info level if debug is enabled and message passes all filters.
inherited
debugTime(bool v) → void
Enables or disables per-call timing output alongside debug logs.
inherited
debugWarn(String message) → void
Logs message at warn level if debug is enabled and message passes all filters.
inherited
disableSync<T>(T f()) → T
Executes f with RaylibTemp syncing temporarily disabled, restoring the previous sync state afterward.
inherited
dispose() → void
Calls all registered onDispose callbacks and clears them.
inherited
disposeStructWithOpFreed<D extends RaylibStruct<D>>(D struct, void fn(StructPointer<D> ptr)) → void
Disposes struct, invokes fn with its underlying pointer, and then frees the temporary allocation backing the pointer, if any.
inherited
disposeStructWithOpUnslotted<D extends RaylibStruct<D>>(D struct, void fn(StructPointer<D> ptr)) → void
Disposes struct, invokes fn with its underlying pointer, and then unslots the temporary allocation backing the pointer, if any.
inherited
load() → void
Override to perform one-time module initialization.
inherited
logError(Object? message) → void
inherited
logInfo(Object? message) → void
inherited
logWarn(Object? message) → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onDispose(void fn()) → void
Registers fn to be called when this module is disposed.
inherited
run<T>(String name(), T f()) → T
Executes f, logging its label (and optionally timing it) when debug is enabled and the label passes all filters.
inherited
toString() → String
A string representation of this object.
inherited
Vector4Add(Vector4D v1, Vector4D v2) → Vector4D
Add two vectors
override
Vector4AddValue(Vector4D v, double add) → Vector4D
Add value to vector components
override
Vector4Distance(Vector4D v1, Vector4D v2) → double
Calculate distance between two vectors
override
Vector4DistanceSqr(Vector4D v1, Vector4D v2) → double
Calculate square distance between two vectors
override
Vector4Divide(Vector4D v1, Vector4D v2) → Vector4D
Divide vector by vector
override
Vector4DotProduct(Vector4D v1, Vector4D v2) → double
Vectors dot product
override
Vector4Equals(Vector4D p, Vector4D q) → bool
Check whether two given vectors are almost equal
override
Vector4Invert(Vector4D v) → Vector4D
Invert the given vector
override
Vector4Length(Vector4D v) → double
Vector length
override
Vector4LengthSqr(Vector4D v) → double
Vector square length
override
Vector4Lerp(Vector4D v1, Vector4D v2, double amount) → Vector4D
Calculate linear interpolation between two vectors
override
Vector4Max(Vector4D v1, Vector4D v2) → Vector4D
Get max value for each pair of components
override
Vector4Min(Vector4D v1, Vector4D v2) → Vector4D
Get min value for each pair of components
override
Vector4MoveTowards(Vector4D v, Vector4D target, double maxDistance) → Vector4D
Move Vector towards target
override
Vector4Multiply(Vector4D v1, Vector4D v2) → Vector4D
Multiply vector by vector
override
Vector4Negate(Vector4D v) → Vector4D
Negate vector
override
Vector4Normalize(Vector4D v) → Vector4D
Normalize provided vector
override
Vector4One() → Vector4D
Get vector one
override
Vector4Scale(Vector4D v, double scale) → Vector4D
Scale vector components by value (multiply)
override
Vector4Subtract(Vector4D v1, Vector4D v2) → Vector4D
Substract vectors
override
Vector4SubtractValue(Vector4D v, double add) → Vector4D
Substract value from vector components
override
Vector4Zero() → Vector4D
Get vector zero
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited