Vector3RotateByAxisAngle method
Rotates a vector around an axis
Implementation
@override
Vector3D Vector3RotateByAxisAngle(
Vector3D v,
Vector3D axis,
double angle,
) => $.Vector3$.Extract3(
(p) => _ffi.Vector3RotateByAxisAngle(
$.Vector3$.Ref1(v).asNativePointer<Vector3C>().ref,
$.Vector3$.Ref2(axis).asNativePointer<Vector3C>().ref,
angle,
).toDart(p.asNativePointer()),
);