Vector3Angle method

  1. @override
double Vector3Angle(
  1. Vector3D v1,
  2. Vector3D v2
)
override

Calculate angle between two vectors

Implementation

@override
double Vector3Angle(
  Vector3D v1,
  Vector3D v2,
) => _ffi.Vector3Angle(
  $.Vector3$.Ref1(v1).asNativePointer<Vector3C>().ref,
  $.Vector3$.Ref2(v2).asNativePointer<Vector3C>().ref,
);