rlSetMatrixViewOffsetStereo method

void rlSetMatrixViewOffsetStereo(
  1. MatrixC right,
  2. MatrixC left
)

Set eyes view offsets matrices for stereo rendering

Implementation

void rlSetMatrixViewOffsetStereo(MatrixC right, MatrixC left)
  => _rlSetMatrixViewOffsetStereo(right, left);