MatrixPerspective method
Get perspective projection matrix
NOTE: Fovy angle must be provided in radians
Implementation
@override
MatrixD MatrixPerspective(
double fovY,
double aspect,
double nearPlane,
double farPlane,
) => $.Matrix$.Extract1(
(p) => _ffi.MatrixPerspective(
fovY,
aspect,
nearPlane,
farPlane,
).toDart(p.asNativePointer()),
);