GuiValueBoxFloat method
int
GuiValueBoxFloat(
- RectangleD bounds,
- MemoryPointer<
RChar> text, - MemoryPointer<
RChar> textValue, - MemoryPointer<
RFloat> value, - bool editMode,
override
Value box control for float values
Implementation
@override
int GuiValueBoxFloat(
RectangleD bounds,
MemoryPointer<RChar> text,
MemoryPointer<RChar> textValue,
MemoryPointer<RFloat> value,
bool editMode,
) => _ffi.GuiValueBoxFloat(
$.Rectangle$.Ref1(bounds).asNativePointer<RectangleC>().ref,
text.asNativePointer(),
textValue.asNativePointer(),
value.asNativePointer(),
editMode,
);