UpdateModelAnimation method
Update model animation pose (CPU)
Implementation
@override
void UpdateModelAnimation(
ModelD model,
ModelAnimationD anim,
double frame,
) => _ffi.UpdateModelAnimation(
$.Model$.Ref1(model).asNativePointer<ModelC>().ref,
$.ModelAnimation$.Ref1(anim).asNativePointer<ModelAnimationC>().ref,
frame,
);