UpdateCamera method

  1. @override
void UpdateCamera(
  1. StructPointer<Camera3DD> camera,
  2. int mode
)
override

Update camera position for selected mode

Implementation

@override
void UpdateCamera(
  StructPointer<Camera3DD> camera,
  int mode,
) => _ffi.UpdateCamera(
  camera.asNativePointer(),
  mode,
);