UnloadShader method

  1. @override
void UnloadShader(
  1. ShaderD shader
)
override

Unload shader from GPU memory (VRAM)

Implementation

@override
void UnloadShader(
  ShaderD shader,
) => disposeStructWithOpFreed(shader, (ptr) {
  _ffi.UnloadShader(
    ptr.asNativePointer<ShaderC>().ref,
  );
});