UnloadRenderTexture method

  1. @override
void UnloadRenderTexture(
  1. RenderTextureD target
)
override

Unload render texture from GPU memory (VRAM)

Implementation

@override
void UnloadRenderTexture(
  RenderTextureD target,
) => _ffi.UnloadRenderTexture(
  $.RenderTexture$.Ref1(target).asNativePointer<RenderTextureC>().ref,
);