UnloadModelAnimations method

  1. @override
void UnloadModelAnimations(
  1. StructPointer<ModelAnimationD> animations,
  2. int animCount
)
override

Unload animation array data

Implementation

@override
void UnloadModelAnimations(
  StructPointer<ModelAnimationD> animations,
  int animCount,
) => _ffi.UnloadModelAnimations(
  animations.asNativePointer(),
  animCount,
);