SetModelMeshMaterial method

  1. @override
void SetModelMeshMaterial(
  1. StructPointer<ModelD> model,
  2. int meshId,
  3. int materialId
)
override

Set material for a mesh

Implementation

@override
void SetModelMeshMaterial(
  StructPointer<ModelD> model,
  int meshId,
  int materialId,
) => _ffi.SetModelMeshMaterial(
  model.asNativePointer(),
  meshId,
  materialId,
);