SetGamepadMappings method
Set internal gamepad mappings (SDL_GameControllerDB)
Implementation
@override
int SetGamepadMappings(
MemoryPointer<RChar> mappings,
) => _ffi.SetGamepadMappings(
mappings.asNativePointer(),
);
Set internal gamepad mappings (SDL_GameControllerDB)
@override
int SetGamepadMappings(
MemoryPointer<RChar> mappings,
) => _ffi.SetGamepadMappings(
mappings.asNativePointer(),
);