LoadTextureFromImage method
Load texture from image data
Implementation
@override
TextureD LoadTextureFromImage(
ImageD image,
) => $.Texture$.RefCapture(
RaylibCaptureIds.LoadTextureFromImage,
(p) => _ffi.LoadTextureFromImage(
$.Image$.Ref1(image).asNativePointer<ImageC>().ref,
).toDart(p.asNativePointer()),
);