LoadRandomSequence method

  1. @override
NativeMemoryPointer<RInt> LoadRandomSequence(
  1. int count,
  2. int min,
  3. int max
)
override

Load random values sequence, no values repeated, min and max included

Implementation

@override
NativeMemoryPointer<RInt> LoadRandomSequence(
  int count,
  int min,
  int max,
) => _ffi.LoadRandomSequence(
  count,
  min,
  max,
).asMemoryPointer();