LoadModelFromMesh method

  1. @override
ModelD LoadModelFromMesh(
  1. MeshD mesh
)
override

Load model from generated mesh (default material)

Implementation

@override
ModelD LoadModelFromMesh(
  MeshD mesh,
) => $.Model$.RefCapture(
  RaylibCaptureIds.LoadModelFromMesh,
  (p) => _ffi.LoadModelFromMesh(
    $.Mesh$.Ref1(mesh).asNativePointer<MeshC>().ref,
  ).toDart(p.asNativePointer()),
);