LoadImagePalette method

  1. @override
StructPointer<ColorD> LoadImagePalette(
  1. ImageD image,
  2. int maxPaletteSize,
  3. MemoryPointer<RInt> colorCount
)
override

Load colors palette from image as a Color array (RGBA - 32bit)

Implementation

@override
StructPointer<ColorD> LoadImagePalette(
  ImageD image,
  int maxPaletteSize,
  MemoryPointer<RInt> colorCount,
) => ColorD.struct.ptr(_ffi.LoadImagePalette(
  $.Image$.Ref1(image).asNativePointer<ImageC>().ref,
  maxPaletteSize,
  colorCount.asNativePointer(),
).asMemoryPointer());