LoadImageAnim method
Load image sequence from file (frames appended to image.data)
Implementation
@override
ImageD LoadImageAnim(
MemoryPointer<RChar> fileName,
MemoryPointer<RInt> frames,
) => $.Image$.RefCapture(
RaylibCaptureIds.LoadImageAnim,
(p) => _ffi.LoadImageAnim(
fileName.asNativePointer(),
frames.asNativePointer(),
).toDart(p.asNativePointer()),
);