LoadFontFromImage method
Load font from Image (XNA style)
Implementation
@override
FontD LoadFontFromImage(
ImageD image,
ColorD key,
int firstChar,
) => $.Font$.RefCapture(
RaylibCaptureIds.LoadFontFromImage,
(p) => _ffi.LoadFontFromImage(
$.Image$.Ref1(image).asNativePointer<ImageC>().ref,
$.Color$.Ref1(key).asNativePointer<ColorC>().ref,
firstChar,
).toDart(p.asNativePointer()),
);