IsFontValid method

  1. @override
bool IsFontValid(
  1. FontD font
)
override

Check if a font is valid (font data loaded, WARNING: GPU texture not checked)

Implementation

@override
bool IsFontValid(
  FontD font,
) => _ffi.IsFontValid(
  $.Font$.Ref1(font).asNativePointer<FontC>().ref,
);